Epic Games
Twinmotion
Twinmotion turns design models into real-time visualisations, images and presentations.
On the software discovery list. Connector development and release dates have not been announced.
Workflow ideas
Synchronise a design model
Begin with the selected model, asset hierarchy and scale. In the intended Twinmotion preview, synchronise a design model; the visible result is a composed scene with geometry and camera framing visible. Review object identity, silhouette and missing assets before accepting or exporting it.
Set materials and ambience
Use the approved scene state, materials and motion intent. In the intended Twinmotion preview, set materials and ambience; the visible result is a lighting, animation or effects preview with changed controls exposed. Review timing, material response, collisions and visual continuity before accepting or exporting it.
Publish an interactive presentation
Start from the reviewed cameras, render settings and delivery format. In the intended Twinmotion preview, publish an interactive presentation; the visible result is a bounded presentation sequence or image comparison. Review frame content, colour, legibility and output specification before accepting or exporting it.