SideFX
Houdini
Houdini provides procedural 3D, effects, simulation and pipeline workflows built around node networks.
On the software discovery list. Connector development and release dates have not been announced.
Workflow ideas
Build a procedural asset
Start from the selected model, asset hierarchy and scale. In the intended Houdini preview, build a procedural asset; the visible result is a composed scene with geometry and camera framing visible. Review object identity, silhouette and missing assets before accepting or exporting it.
Simulate an effects pass
Begin with the approved scene state, materials and motion intent. In the intended Houdini preview, simulate an effects pass; the visible result is a lighting, animation or effects preview with changed controls exposed. Review timing, material response, collisions and visual continuity before accepting or exporting it.
Publish a reusable node setup
Use the reviewed cameras, render settings and delivery format. In the intended Houdini preview, publish a reusable node setup; the visible result is a bounded presentation sequence or image comparison. Review frame content, colour, legibility and output specification before accepting or exporting it.